6. Problem Solving: Any activity that involves analyzing a situation and recommending alternative solutions.
Small groups work on case studies of prepared scenarios or situations identified by the participants.
Small groups brainstorm solutions to identified challenges.
Individual participants apply learned content to resolve self-identified issues.
7. Reading: Any activity that involves interacting with the written word.
Participants read aloud key content in training reference materials.
Participants read off group conclusions as posted on flipcharts or worksheets.
Participants engage in a scavenger hunt to seek out specific information by reading reference materials to discover what would otherwise be provided through lecture.
8. HANDS ON: Any activity that involves practicing or applying what has been learned.
Participants practice using a learned skill in a simulation: i.e., conduct a mock interview.
Participants demonstrate new learning: i.e., facilitate a training module they have designed.
Individual participants apply what they have learned to a real life situation: i.e., create a delegation plan.
9. Visualization: Any activity that results in a mental picture, often accompanied by emotions or sensations.
Participants are asked to remember how it felt to be in a situation related to the training content.
Participants are asked to imagine a situation and experience it in their minds.
The participants are emotionally drawn into a vivid story.
10. Writing: Any activity that focuses on creating a written record.
Participants create a written log of activities.
Participants write a personal action plan.
Participants complete an individual assessment or questionnaire.
Small groups post their conclusions to a discussion on a flipchart.
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